Games & Interactivity
Needing a little escape, time to yourself and relax or just having some fun… you found the right spot.

This is where your adventure of imagination & intuition collides.
Enjoy as the adventure expands. Below you will find tabs to interact with the images to tinker with. Below that linked PC games and a tiny teaser on a game in development for many years...
Mini Games below created for free. Linked in the image to a unity page. Sorry not available on mobile.
Marooned, mini game; standard WASD controls you can find more details in its menu in game.
TimBot game controls are: PC “wasd”, space to jump, shift to run, mouse for camera angle. a little wonky but playable. You might have to click on the game screen once hit play for the controls to work, and mouse use for looking around is odd. Game builds don’t always turn out how they are play tested. I am showing these as maybe someone aspires to make games in the future and didn’t know it was possible. Plenty of free resources and tutorials out there, go for it!
Enjoy.

Marooned Space Station FPS
Unity first person shooter, crested from old tutorial. Follow the objectives. 2level mini game.

Star Collector TimBot Web
Unity tutorial on 3D game making. third person view. Collect all 12 stars. that is it.
this page is a placeholder for possibilities of imagination & intuition
Some of you may know, I have been working on an RPG and 2d mini game for over five years… by myself, unfunded…
If you didn’t know, I started with an idea of a game I would like to make. Created drawings, then d models, made those models digital, been learning how to make games, code and model and art etc etc. Basically what teams of people normally do for games as any indie dev would tell you.
The world was coming along nicely… interactable objects, rideables… character controls were pretty darn smooth and got to admit found myself playing a lot beyond testing.. Nothing too out of this world hasn’t been done just a bit more care and addition of things a lot of gamers had expressed they wished they could do etc etc. Stubborn me probably would of had the game made and published if I just “vibe coded” or whatever that is too..
there was a few hiccups with equipment malfunction that will hopefully be repaired or data recovered… until then these images are a tiny fraction of a peek into that world…
so any fans of my work can really see the world I have been creating for YOU. Unfortunately I can’t show much as people like to copy and steal work with AI and such that revealing much before its published is impossible. Some people ruin all the fun, some make the fun for others or their own self.
Step into Fig Dewdrop’s world of art, stories, love, a touch of imagination & intuition.
